Aliens vs Predator or as fans like to call it Aliens vs Predator 3 is a 2010 video game developed by Rebellion and published by Sega for the PC, PlayStation 3 and Xbox 360 on February 16, 2010 and is a sequel to Aliens vs Predator 2 even though this game isn’t linked to that game’s plot or storyline.
Aliens vs Predator 2010 charts events on the planet BG-386, where a Weyland-Yutani research team led by Karl Bishop Weyland discovered a “Yautja” aka the Predator race’s pyramid and are simultaneously studying and experimenting with the Xenomorphs aka the Aliens found there and hoping to unlock the advanced technology contained within the pyramid.
However the Aliens soon escape, leading to a response from the Colonial Marine Corps, while the Predators also send three of their members to investigate and clean up the mess caused by the humans.
The game has four difficulty modes, Easy, Normal, Hard and finally Nightmare (which removes all checkpoints) and features three campaigns, one for each race (the Predators, the Aliens and the Colonial Marines).
These campaigns are separate in terms of individual plot and gameplay but form one overlapping story. One thing I have to mention however is that the main protagonists never encounter each other directly which is one of its flaws in my opinion.
I have played and completed all three campaigns and they all have a unique play style and I will start the breakdown with the Colonial Marine campaign first, since that’s the easiest.
The Colonial Marine campaign is far closer to that of a standard first-person shooter than the other campaigns with the focus being on pure gun fights.
In the Colonial Marine campaign, the player assumes the role of a green as grass colonial marine dubbed “Rookie”, who is knocked out during the drop to the planet surface.
He then lapses in and out of consciousness as his comrades are attacked by the Aliens on the surface, eventually waking alone in a deserted part of the colony with his pistol as his only means of defence until he gets an iconic pulse rifle later on along with shotguns, smartguns and flame throwers for extra crispy Aliens.
Nearly all of the levels are dark and claustrophobic, forcing the player to use a rather-inadequate torch, a supply of flares and the motion tracker from Aliens to combat the darkness that the Aliens inhabit and believe me, when I heard that iconic and chilling beep through my headset and saw more than one blimp on my motion tracker I was swearing left, right and center because I just knew that I was going to get jumped by more than one Alien.
This campaign is the only one in the game to include survival horror elements because you are a human that has to contend with two of the deadliest creatures in the known universe but don’t worry you won’t be braving the dark, cramped halls alone, you have a guide on the com line who is a fellow marine nicknamed “Tequila” (who reminds me of Vasquez from Aliens) you will meet in person later.
You get the idea, the Marine campaign is basically shoot anything that isn’t human but one thing I should mention about the marine campaign is that it is where most of the story is told, so that’s good.
Now onto the Predator campaign and how it is different to the Marine one
Well first off the tutorial is different, the Predator campaign begins with a young player controller Predator known as “Dark”, in a jungle on an unknown planet which is possibly the Predator home world, before the presence of his clan leader he undergoes trial by combat where he has to fight multiple Alien warriors and survive.
After the tutorial, you are sent to BG-386 following a distress signal from the pyramid and several other young Predators that have also sent distress signals and that is the beginning of the Predator campaign, find out what the humans are doing and stop them.
The gameplay in the Predator campaign is more of a stealth game but you can go nuts and dismember anything if that’s your play style, with dual wrist blades, the iconic shoulder cannon, combi stick, Predator disc and plasma mines.
You can hold you own against anything that is stupid enough to get in your way but easier to play the proper way using stealth.
The player can also use the iconic “vocal mimic”, thermal, EB vision and cloaking to lure unsuspecting prey to their demise.
One thing that the Predator campaign has that the Marine one doesn’t is “trophy kills” which are so satisfying when you pull them off. one “trophy kill” has you ripping a marine’s head off with a good portion of spine still attached which is one of my favorite highlights of the Predator campaign.
Your job in the Predator campaign is to clean up the Alien infestation caused by the human’s stupidity to try and control the monstrosities and to find stolen Predator technology that the humans have in their possession.
Its pretty straight forward, gameplay and plot wise but I guess you can’t really do much in the “survival horror” category when you are one of the most terrifying creatures in the known universe.
While the Predator campaign is some what generic, it gets the job done because you get to see things from the hunter’s point of view but that’s about it….. you kill the humans, kill the Aliens and regain the Predator honour.
Now on to the Alien campaign and what I think about it.
Now the Alien campaign is much shorter than the Marine and Predator campaigns but I am guessing that is because the Aliens do what the Alien queen tells them to do. The campaign is set in the beginning of the game events wise and you play as “Specimen 6″ who is a smarter than average warrior that escapes containment and breaks out the queen and that’s about it really. You kill marines, harvest humans for the facehuggers and that’s about all.
Gameplay wise the Alien’s campaign forces players to get in close to their enemy, as their only methods of attack are physical: the Aliens’ claws, tail, inner and outer jaws which means you have to be fast and brutal in this campaign. You can climb on walls to sneak behind enemies but at a slower pace than previous games in the series, in tight spaces the wall-climbing can be a slight pain in the neck but once you get the hang of it, the Alien climbing ability will prove to be your greatest strength.
The Alien also has a sort-of trophy kill system but they revolve around firmly grabbing a Marine or synthetic before commonly either head biting them or impaling them with your tail but no amount of gory kill moves can save this campaign….its so lackluster!
You kill and do what the Alien queen tells you to do, nothing more nothing less and that’s why it’s not a very fulfilling campaign even though it shows the cause of the event’s on BG – 386.
Aliens vs Predator also a multiplayer modes and they come in the following flavors, Death Match, Team Deathmatch, Domination and two unique modes called Predator and Alien.
The multiplayer in Aliens vs Predator can be pretty intense
In the Predator game mode you try and survive while being hunted by a Pedator, if you kill the Predator, you become the new Predator and so on, the player with the most kills as the Predator wins.
There is also an Alien version where one player begins as an alien but every marine they kill will turn into an alien themselves which is pretty cool and last but not least is a Survival mode where 4 players will have to fight off waves of Aliens.
It’s pretty much the usual but keep in mind that this game came out a couple years back and there are achievements and trophies in multiplayer, you can occasionally find a match but it takes a while due to it being an old game.
Also instead of earning new abilities, players will instead unlock character skins because the developers wanted to keep all three playable factions equally matched in multiplayer which was a good idea in my opinion because running into a overpowered Predator would be a pain in the ass.
Aliens vs Predator also has collectibles unique to each race.
The Marine campaign has 67 unique logs filled with interesting dialogue and quite a few references to the Aliens and Predator franchises, like Weyland mentioning a woman who faced the Aliens three times and destroyed them, this is an obvious reference to Ellen Ripley.
The Predator campaign has 45 collectible trophy belts that you can find but unlike the audio logs they don’t give any information and are just generic pick ups, it would be been cool to have a small bits of lore about the Predators shown to the player as they collected them.
Finally the Alien campaign has you destroying containers of what the queen called royal jelly and believe me I was confused as hell but I still did it.
There are 50 of the containers and they are as useless as the trophy belts unfortunately, but there are achievements for finding all the trophy belts and the containers so I guess that is something to be happy about.
There are 50 achievements/trophies to be earned divided between the campaigns and the multiplayer totaling up to 1000 gamer score and the campaigns will take about 6 or 7 hours each which isn’t all that long.
If I had one major complaint about Aliens vs Predator it would be that it is just a bit too short and they could of added alot more to the campaigns especially the Alien one.
This game isn’t amazing by any means and the professional reviewers called it a “half baked mess” and to be honest they aren’t wrong, the devs could of done alot more with Aliens vs Predator than they did but at least it isn’t as bad as Aliens: Colonial Marines.
When the Marine campaign of Aliens vs Predator does Colonial Marines better than Colonial Marines that’s when you know you screwed up but that’s another review for another time so that’s my review on Aliens vs Predator (2010), it’s an ok title that could of been alot better.
Title: Aliens vs Predator (2010)
Release Date: February 16, 2010
Format: PC DVD, Xbox 360 and PS3
Type: Game, Single Player, Multiplayer
Genre: Action, FPS, Survival Horror